Difference between revisions of "Initialisation"
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== gflLibraryInit == | |||
The gflLibraryInit function initialize the library. Must be used before call of GFL's functions. | The gflLibraryInit function initialize the library. Must be used before call of GFL's functions. | ||
GFL_ERROR | GFL_ERROR <b>gflLibraryInit</b>( | ||
void | void | ||
); | ); | ||
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:[[#gflLibraryExit|gflLibraryExit]], [[#gflSetPluginsPathname|gflSetPluginsPathname]], [[Error|gflGetErrorString]] | :[[#gflLibraryExit|gflLibraryExit]], [[#gflSetPluginsPathname|gflSetPluginsPathname]], [[Error|gflGetErrorString]] | ||
== gflLibraryInitEx == | == gflLibraryInitEx == |
Latest revision as of 15:25, 22 November 2010
gflLibraryInit
The gflLibraryInit function initialize the library. Must be used before call of GFL's functions.
GFL_ERROR gflLibraryInit( void );
Return value
- The function returns GFL_NO_ERROR if it is successful or a value of GFL_ERROR.
See also
gflLibraryInitEx
The gflLibraryInitEx function initialize the library. Must be used before call of GFL's functions.
GFL_ERROR gflLibraryInitEx( GFL_ALLOC_CALLBACK alloc_callback, GFL_REALLOC_CALLBACK realloc_callback, GFL_FREE_CALLBACK free_callback, void * user_parms );
Parameters
- alloc_callback
- Pointer to an alloc user function. (void * (GFLAPI *)( GFL_UINT32 size, void * user_parms ))
- realloc_callback
- Pointer to a read user function. (void * (GFLAPI *)( void * ptr, GFL_UINT32 new_size, void * user_parms ))
- free_callback
- Pointer to a free user function. (void (GFLAPI *)( void * ptr, void * user_parms ))
- user_parms
- User parameters used in callback.
Return value
- The function returns GFL_NO_ERROR if it is successful or a value of GFL_ERROR.
See also
gflLibraryExit
The gflLibraryExit function frees the library.
void gflLibraryExit( void );
See also
gflGetVersion
The gflGetVersion function returns the GFL's version.
const char* gflGetVersion( void );
Return value
- Pointer to a null-terminated string that contains version of GFL.
gflSetPluginsPathname
The gflSetPluginsPathname function allows to set a Plugin's folder. Be careful, this function must be called before gflLibraryInit.
void gflSetPluginsPathname( const char* pathname );
Parameters
- pathname
- Pointer to a null-terminated string that contains the pathname of plugins.
See also
Remark
- gflSetPluginsPathnameW exists for the windows unicode version of GFLSDK